Summer of Innovation

This competition is an opportunity for businesses, the public and students to work together to identify a business or social need and to come up with a new or improved way to solve that need with the use of digital tools or technology.


What is the competition?  

The Summer of Innovation is a competition where by individuals or teams identify an issue and develop a digital or innovation solution to this issue. The theme this year is disruption.


How long is the competition?

The competition runs for 6 weeks details of the dates can be found below.


Who is it aimed at?

From Students to Professionals, the competition is aimed at all ages and backgrounds with the idea of promoting innovation and collaboration.


What issues can used?

Any issues can be used as a basis for your solution, we advise to use more simpler issues to ensure you have a precise solution to be submitted. You can use on island issues or problems that effect the world.


What is the submission requirement?

The submission will involve a paper entry using an online form in which you will discribe your solution and explain the benifits. Alongwith  a 5-10 minute presentation to pitch your idea to the judging pannel followed by an allotted time for questions and answers. Full submission requirements can be found online.


Is support offered?

If you need help the Digital Greenhouse team are here to support and help with any issues.


Wednesday 13th July
Competition Begins

Wednesday Lunch Times 12-2pm
Weekly meet ups for team

Monday 26th September
Written submission deadline

Thursday 29th September 7pm
Presentations and Awards night.

We want everyone to have a good experience in working with people with different backgrounds to develop new ideas. For some, this could be the start of what could turn into a new business or a new social venture.

Keith Wilén
Digital Greenhouse Manager

How It

Identify a Challenge

When thinking about a challenge, think about something which will be possible to investigate and develop an initial idea for in the time you have. Simple but effective is likely to be a good way to approach this; however, we welcome ambition too!

Ideally the challenge has a committed business or social organisation to work with you on this and to provide context and expert advice. We will provide support to help refine your challenge and identify what else you may need to approach it. Just apply and let us know if you wish to discuss this.

Form a Team

When forming a team, think about the types of people you would like to work with and the skills you may need. These could range from those who are enjoyable to work with, good at developing ideas and those who have a certain level of knowledge about digital services and tools or skills in software development and coding.

Research & Refine

Do some research to inform and inspire your idea. Think about the user needs that relate to your challenge, look at what is already being done on the island, look at what is already being done elsewhere and how this may be best applied locally. Look at how a digital solution or technology is being used on something similar to your challenge that could be reapplied.

Work together to brainstorm your idea. When developing your idea think about:

  • Who's it for?
  • What's it for?
  • How does it work?
  • Why is it good?

Develop a Solution

Once you've landed on the idea, start to model or sketch out (wireframe) how this may work and how to prototype this. It's ok, if you feel time is tight, a description and wireframes will be fine.

Depending on your idea and your starting point what you do in this phase may vary.

You might already be starting with a digital solution or software and looking to adapt this to an issue you are aware of, or you may be starting with the challenge and now need to establish how a digital solution and technology can benefit this. Use your imagination, but remember, you do need to develop a prototype or at least a clear description for how existing technology can and will solve the challenge.

Do contact us to discuss this as you progress.

Submission, Presentation & Judging

The entries are made up of two parts, you are first required to send a written proposal of your idea which can simply outline the issue you have discovered, your solution and the benefits you feel your solution would bring. You can include diagrams, sketches or any other items you feel helps bring your idea to life. The deadline for the written submissions is Monday 15th August.


Thursday 18th August is the presentation night!

The second part of the entry is in the format of a pitch in from of the Judges. Each team will be required to present their idea, you can use any presentation method you wish but it must be no longer than 10mins.


The judges will then choose a winner that will be announced on the night and be presented with the prize.

Win a Prize and Keep Going!

We want everyone to really enjoy being involved and to be motivated to keep developing ideas.

The Digital Greenhouse is here to support innovation and growth, along with other fantastic organisations on the island such as Startup Guernsey.

We will be running more and more events and can connect people with possible mentors and support services to move your ideas forward, be it to develop the technology and the business case.

and entries

The competition was run between June and September by the Digital Greenhouse with the aim to promote collaboration and innovation on the island.

The competition asked teams to think of a social or business need or issue on the island and come up with a new or improved solution using digital tools and technology. As part of the Summer of Innovation series the Digital Greenhouse held several events for teams to get together, network and develop their ideas.


There were nine entries in total, all of which are listed below. The winner was the Guille-Alles Library who formed a mixed team and proposed a solution to encourage greater engagement with the library and the exploration of the rich knowledge it provides. Their solution outlined a novel way to bring together known technology and learnings from analogous services with their existing knowledge and resources to deliver a  new and compelling library experience. This ranged from tools to support account management, to social tools and gamification to drive rich discovery.

Guille-Allès Library

The team from the library worked on a solution which helps people engage with the library and other readers to discover the joy that reading can bring. This takes the form of an app which can be used by all the family to explore books and authors, easily uncover new books and socialise with like-minded bookworms. The app will also integrate with the Library Management System to allow members to manage their accounts from anywhere and explore the library’s digital content. The app will be hub, bringing together content from disparate channels and improving the engagement between the Library service and its members.

Mobile donations are a key source of fundraising for charities; however some options can be expensive for both the charity and the giver through the commission and fees they charge. developed an idea for a local platform for charities which would integrate a payment gateway, charity profiles and link to social media. The mobile responsive design would be user-friendly and allow both givers and charities to regularly update the amounts they give or receive.


One of the most frustrating issues facing the driving population in Guernsey, aside from road works, Sunday drivers and oversized vehicles in small lanes, is that of parking. The team from Donkeylogic came up with a solution that combines CCTV cameras, Wi-Fi /4G and digital image processing technology to translate the video feed(s) and determine the car parking space usage. The data about available spaces would be available on information boards on the approach to car parks and on a mobile app which would allow the users to search for and filter available spaces based on location and time needed.

Beaucette Marina

Monitoring tides has always been important to people who look to the sea for their livelihood, use it as a recreation place or as a means of travel. An accurate measure of tide levels and particularly heights into marinas is critical to the safety of visiting vessels. The team Beaucette Marina developed a solution for this that uses digital technology to communicate the entrance depths to incoming vessels. This involves connecting Tide Sensors to the existing IT systems which would allow real time readings to be shared via the Marina website and an app.

Get me Offshore!

Large organisations often receive a large number of applications from candidates who don’t meet the entry requirements, don’t have the basic skills required or the qualifications needed. Get me Offshore! developed a solution that allows employers to take control of the selection process and reduce the amount of time spent on unviable applications. The proposed app reverses the application process so the employer searches for the candidates rather than the employee looking for a job. The app would allow recruiters to search the users registered on the app for using filters to eliminate inappropriate candidates. The app would use a ‘swipe’ system to allow employers to quickly dismiss or accept candidates with those ‘accepted’ being sent a job description for the post.

Toddler Tags

Toddler Tags is a solution designed to give parents the peace of mind to allow their kids to wander off and explore. The ‘tag’ could be worn by the child and then digital GPS and Bluetooth used to link the location information to a mobile device. The app would then alert the parent or guardian if the child wandered out of range and help find their location if they get lost. The tag would be low-cost but durable and tamperproof to allow parents to feel comfortable letting their children explore.

Honesty Box

Honesty box is a custom built app for food enthusiasts, producers, retailers and communities. It allows users to locate home grown produce near them wherever they are in the world and facilitates a sharing economy. Any local producers can register on the app and easily share their details and start conversations with consumers. Users can apply filters to personalise their results based on location and produce type. The app will enable likeminded local producers and consumers to connect and transact.

Dorfmeister Studios

Dorfmeister Studios developed a solution which uses virtual reality experiences in the area of education to give users an immersive experience of a historic event. Using oculus rift for VR the video would give users a 3D visual of the bombing of White Rock in 1940 which would be combined with audio of eyewitness accounts. The immersive approach to education could be made available to schools through the growth of cheaper alternatives, such as Google cardboard. As well as providing an engaging account of an historical event, using the technology in schools could also inspire young people in an emerging area of technology.



Having a good time on the beach

Guernsey has a number of beautiful beaches and depending on the weather conditions some of the beaches are more suitable for certain activities than others. Locals use their knowledge of each beach to decide which is best to visit on a given day, new-comers and tourists however are left to find out which beach is best the hard way. This team came up with a website and mobile app which would document local knowledge about beaches and combine this with aggregated real time data on weather conditions and tides etc. to make recommendations about which beach is best to visit. The app would help promote Guernsey’s natural beauties and local businesses, and ensure that locals and visitors get the best beach experience possible.


We want everyone to have a good experience in working with people with different backgrounds to develop new ideas. For some, this could be the start of what could turn into a new business or a new social venture. 

Are you a business?

Please describe how your solution works
Please provide an overview of the benefits of your solution
Please describe what you believe to be the most innovative part of your submission. (For example, this could be something you created or an existing technology that was used in a different way).
State how you think that your solution could be scaled or transferred to different business areas or locations outside of Guernsey.
State what would be the next steps to develop your idea. As example, more research into target users, developing the technology, funding etc.

By submitting your entry you agree that you and all other members of the team have read and consent to the terms and conditions of this competition.